Magic systems, Sanderson's Laws and the hard-soft magic divide are a popular talking point on YouTube. Which I like. But it gets a lot more complex when games are discussed. Or interactive media in general. At least so I think. Here are my thoughts and an example of one magic system that I consider not only excellent, but also interesting design-wise. Thanks for watching!
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Szarlej Was First
Music from #Uppbeat (free for Creators!):
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License code: 95CKIRXNRJQVKBPC
Music by [ Ссылка ]" from Pixabay
Image by [ Ссылка ] from Pixabay
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