The Virtual Mayflower project, and its later extension to include a 3D model of Plymouth’s historic Barbican harbour area as it may have looked in the 1620s, is one example of Virtual Heritage, the story of which spans some six years. Despite the absence of funding throughout that time, the final outcome is testament to the enthusiasm and dedication of a small, but highly capable and enthusiastic team of 3D and VR and AR specialists. From early developments on a beach near Hastings, to a trip to Plymouth Massachusetts with an opportunity to capture 360-degree panoramic images on the Mayflower II; and from AR experiments on Plymouth Hoe and Dartmouth’s Bayard’s Cove, to the wind-swept docks of London’s Canary Wharf, this, like the journey of the Pilgrims themselves, is a story of ambition, commitment, elation, disappointment and, ultimately, success. See: [ Ссылка ]
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