Check out other videos for more information about the Hero's Journey.
Episode 2 The Call to Adventure: [ Ссылка ]
Ted Talk: [ Ссылка ]...
Will Schoder:
[ Ссылка ]...
H2r (How to right)
The Hero’s Journey pt 3 The Refusal of the Call
Date June 16, 2018
The refusal of the call is something that is not needed to create a story. As mentioned in the first part of the Hero’s Journey, the Hero’s Journey is more of a guide on how to create a hero. During your call to adventure, if the call is irresistible enough that your hero accepts it then this process is not necessary. This video focuses if the hero rejects the call. As mentioned in the seconded part of the Hero’s Journey, there must be some sort of punishment during the refusal of the call, otherwise, the hero would have no obligation to go back and accept the call. You could even create the story where it focuses on the punishment and nothing else.
The Refusal of the call is the point where stories start to branch apart from others. While the status quo and the call to adventure are linear, the refusal of the call can be made in many different ways. The first way is that it doesn’t exist. Throughout all of these examples will be using the same character and discovering the different ways we can write the story. This character was created by Concept Start as they created a young adult human girl, that lives in a Fallout style world.
Example one, not writing the refusal of the call: One day our hero gets approached by some local militia that needs her help to take back the school from bandits so they could turn the school into a hospital. Our hero accepts the call and the story goes on. In this scenario, the hero does not refuse the call and therefore the refusal of the call does not apply.
Example two, Refusing the call then accepting it: This time our hero wants no part in the battle in which the local militia gets killed. Feeling bad about their deaths, she joins the remaining militia to go to war against the bandits. Most stories won’t end here, and what you do next is up to you.
Example three, accepting the call, rejecting it, then accepting it again: Our hero takes the call, but the battle did not go as plan and they lost, our hero, almost dying in battle no longer wants to be in the war so she goes back home (Status Quo), but is approached by the survivors from battle and convinces her to keep fighting (Call to adventure). This example restarts the cycle and most of the time the hero won't refuse the call a seconded time.
Example four, Refusing the call: The hero does not want anything to do with the battle, the local militia gets killed and the rest of the story focuses on the hero having to deal with the punishment for not accepting the call. These stories almost never end well for the hero.
Example five, Refusing the call, gets help from supernatural aid: The hero wants nothing to do with the battle, the local militia gets killed, then the bandits are after our hero. Our hero escapes from the bandits and hides in a stronghold where she finds an older character to aid her. This carries to the next part of the Hero’s Journey videos as it crosses into supernatural aid territory.
While some people may claim that every story is the same, minus style. That shouldn’t deter authors away from writing their own stories. Even if the Hero’s Journey has been done before, it hasn’t been done before by you. The writing prompt for this video is to use one of the examples that were given in this video and continue it. Send it to me and I’ll read them in another video, don’t forget to inform me if you haven’t learned anything from this video and stay safe.
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Campbell, J. (2004). Princeton University Press, “The hero with a thousand faces”. Retrieved from: [ Ссылка ].pdf
Concept Start. (2018). Retrieved from: [ Ссылка ]
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