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Welcome to the third episode of Season 2 of Blender Story! 🌟
In this episode, we’re diving deep into the UV Editor and unlocking the true power of texture control! Learn how to master UV mapping, texture coordinates, and the Mapping node to elevate your 3D models to the next level.
This episode is packed with essential tips and tricks you don’t want to miss! Whether you're a beginner or brushing up your skills, these insights are key to understanding future concepts in Blender.
🎯 Don’t forget: The first three episodes of Season 2 are crucial for understanding the upcoming lessons! Watch carefully and practice along with us.
👉 Ready to level up your materials game? Let’s dive in and start creating with confidence! 🚀
📥 Practice Makes Perfect:
Download the project files for this episode here:
Gumroad:
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Artstation:
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💡 Don’t forget to share your progress on our Discord community! Connect with fellow artists, get feedback, and showcase your work:
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🚀 New to Blender Story?
If you missed Season 1, start from the beginning and learn how to model props from Andy’s Room here:
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🎬 Looking to Learn Rigging?
Feeling confident with Blender basics? Check out our free rigging course, "Awakening 3D Models," and bring your creations to life:
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✨🔗 Additional Resources:
🌐Blender 4.3
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👉 Hit like, drop a comment, and make sure to subscribe so you don’t miss the next exciting episode!
🔴Why Learn Blender with Us?
Blender is powerful, open-source 3D animation software that's free to use. Our course is designed to make this complex software accessible to everyone, enabling you to bring your creative ideas to life.
🟡About MiM Repository:
We are a dedicated team of digital artists providing high-quality assets, base meshes, brushes, and more.
⚡ Explore our marketplace on ArtStation:
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Your support means the world to us! By following us on social media, you become a vital part of our community, helping us create even more amazing content. Every like, share, and comment fuels our passion and allows us to bring you the best tutorials and resources. Together, we can build a creative and supportive space where everyone can learn and grow.
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Thank you for being a part of our journey. Let's create something incredible together! 🚀
#BlenderStory #BlenderTutorial #CyclesRender #3DModeling #Materials #BlenderBasics #HDRI #BlenderBeginner #BlenderTips #blenderstoryS2 #uv #material #shaders #texturing #rendering #eevee #unfolded #pixar #andy'sroom #3droom #node #material #shadereditor #UVEditor #TextureMapping #NodeWrangler
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