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By the end of this Unity Tutorial, we will have created a dialogue system that allows us to interact and talk with our NPCs.
This will cover:
- Modular system design for interacting with NPCs (you'll learn a LOT about abstract methods/interfaces.)
- Dialogue system that types letter by letter.
- We will address and fix the common word overflow problem (where the word being typed moves to the next line halfway through being typed.)
- How to finish the typing early by pressing the interact button again.
I cover a lot here, so we're going to make this fast!
Link to Download the FREE 2D Asset Pack seen in this tutorial:
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Contents of This Video: ------------------------------------------
00:00 - Intro + Scene Explanation
00:49 - Setting Up The Interactable System
08:51 - Animating the Interactable Icon
09:37 - Setting Up the ScriptableObject + Talk Method
12:07 - Setup Explanation and Summary
13:30 - Setting Up the Dialogue UI
15:26 - Setting Up the Dialogue Controller and Starting a Conversation
20:36 - Displaying the Dialogue
23:10 - Type the Dialogue Letter-By-Letter
25:06 - Fix the Letter-By-Letter Overflow Issue
29:42 - Ending the Dialogue Typing Early
Who We Are-------------------------------------
If you're new to our channel, we're Brandon & Nikki from Sasquatch B Studios. We sold our house to start our game studio, and work full time on building our business and making our game, Veil of Maia.
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