Welcome to the Basic Design Principles Series, in this episode we take a brief and general look into the Open Close Principle. The open close principle is part of the SOLID programming design pattern. You can use this design pattern to improve your programming no matter which area of programming you go into.
The D in the SOLID Principle is Dependency Inversion, how I let Injection get through...
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In this video I go over the following:
- Open Close Principle (Brief Look)
- Sample Code in Godot GDScript
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