I've been doing 3D animation for nearly 20 years. In this video I'll show you my...ah...humble beginnings as we rework one of my oldest art pieces. Becoming an artist is a lifelong goal and I'm honoured that Eagle App is helping small artist like myself achieve their dreams.
Check out this video's sponsor, Eagle App here:
[ Ссылка ]
----------------------------------------------------------------
0:00 Intro
1:50 Eagle App
2:02 Blocking out the sculpt
3:45 Sculpting with Dyntopo
6:00 Center of gravity
6:28 Eagle App - Anatomy and references
8:45 Working with the Multires Modifier
9:23 Retopology with Retopoflow
10:16 Reprojecting with the Multires Modifier
10:53 Sculpting scales
17:48 Sculpting the face
21:40 Final thoughts
22:50 - Final Animation
----------------------------------------------------------------
If you'd like to learn more about creating cartoon characters in Blender, check out my "Character Design for Production" tutorial series - available on the Blender Market and Gumroad.
Gumroad: [ Ссылка ]
Blender Market: [ Ссылка ]
----------------------------------------------------------------
Gremlin trailer:
[ Ссылка ]
Gremlin behind the scenes:
[ Ссылка ]
Retopoflow Addon:
[ Ссылка ]
Learn all about retopology here:
[ Ссылка ]
Learn about displacement maps here:
[ Ссылка ]
Pokemon game models: [ Ссылка ]
Grab the alpha brush pack used in this video:
[ Ссылка ]
----------------------------------------------------------------
#Blender #Pokemon #sculpting
Ещё видео!