Obviously, don't stand in a building and do this.
This technique could work for any agent with a lineup, you just need to find the numbers. The snake bite trajectory is also identical to sage slows if that's what you want.
If you're having trouble seeing the sky pixel, try anisotropic 1x, experimental sharpening, and improve clarity in graphics settings maybe? Haven is still pretty hard to see though.
Huge shoutout to XellosBrah for the inspiration: [ Ссылка ]
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