In this video, we talk about how to use geometry nodes to quickly scatter trees to create a forest model inside of Blender!
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TIMESTAMPS
0:00 - Introduction
0:23 - Creating your terrain
1:33 - Downloading the low poly tree from SketchFab
2:33 - Adding geometry nodes to the terrain
3:09 - Adding distribution points to your terrain with the point distribute node
3:20 - Having points AND your original geometry with join geometry
4:20 - Placing your object with the point instance node
5:29 - Making trees stand up with an attribute randomize node
8:00 - Randomizing object scale with an attribute randomize node
9:43 - Using vertex groups to adjust object placement with geometry nodes
11:40 - Using a vertex weight proximity modifier to place trees based on other objects
13:54 - Adding a second tree with join geometry
15:27 - Support the CG Essentials on Patreon!
Creating a FOREST with Geometry Nodes in Blender!
Теги
blenderblender 2.82blender 2.8blender modifier tutorialsblender tool tutorialthe blender essentialsthe cg essentialsthecgessentials.comjustin geisjustin geis blenderblender 2.9blender 2.91blender geometry nodesblender forestblender forest geometry nodesblender weight proximity nodeblender vertex groupblender vertex weight paint geometry nodesblender geometry node forest