Counter-Strike 1.6: ze_jurassicpark4 WIN (1080p - 60FPS)
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● Server IP: 92.222.200.8:27015 (Brotherhood)
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* Video segments *
First round (Win): 00:05
Second round (Win)
Third round (Win)
Final round:
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* Map Info *
Creator(s) of the map: Jairito Mapper
The latest version of the jurassicpark map saga, v4, offers the most typical of zombie escape gimmicks: Traps, transportation methods, branching paths with hidden parkours, gates, bridges and even animated dinosaurs!
It's probably one of the most played maps across all 1.6 servers, and remains a classic amongst the map pool. I believe it is one of the best zombie escape maps for 1.6, although I'm not a fan of the point-of-no-return segment at the end, at least for zombies. It's cool, however, that there's another chance given for those who are still at the gate, as zombies can climb up the tower and surprise attack edging players on the helicopter (left side).
Definitly a recommendation, and must-have-done for the zombie escape fanatics. At the release of this video, a newest version has also been released as well (version 7_1)!
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GAMEPLAY MODE: Zombie Escape
Zombie Escape is a Source Mod that runs in CS, CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed.
If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes.
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My Computer:
- Operating System: Windows 7 Home Premium 64-bit SP1
- CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology
- RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24)
- Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156)
- Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI)
- Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz)
- Hard Drives
* 931GB SAMSUNG HD103SJ (SATA)
* 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA)
* 931GB SAMSUNG HD103SJ (SATA)
* 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA)
- Optical Drives
* PSDI 5Q7SXAVG9 SCSI CdRom Device
* HL-DT-ST BDDVDRW GBC-H20N ATA Device
- Audio: ASUS Xonar D2 Audio Device
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TAGS:
ze jurrasic
ze jurrasick
ze jurassic
ze jurassick
ze jurassicpark
ze jurrasicpark
ze_jurrasic
ze_jurassicpark4
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MUSIC NOTICE:
The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question.
The starting sound effect (new with this series) is recorded and designed entirely by myself. Copyright by GamingReviews and cannot be used anywhere else without permission. Ending song is MAY - Terminus by Argofox and is used with permission ([ Ссылка ]).
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