Textbooks have certain limitations, specifically relating to issues of authenticity, context, immersion and practical application. VR can be an excellent tool to address these shortcomings as it allows students to see English in an authentic context, one that simulates the environment in which they will actually be deploying the language. Furthermore, considering the majority of students are EFL learners (i.e. learning in non-native English speaking countries) VR is especially beneficial to presenting cultural nuances of language use. In conclusion, although at the current point and time VR can be used as excellent supplement to textbook-learning, in the future, it could very well change the way in which we teach, learn, and use language.
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