Here's a quick run down of my process/pipeline for making long wavy stylized sculpted hair...
This process is ideal for dioramas and printing. For a stylized gaming model, I'd recommend a lower remeshing or manual retopology for a lower poly count.
Links to curve brushes:
⚡️Tioxic Hair Brush
[ Ссылка ]
⚡️Hair Salon IMM Curve Brush
[ Ссылка ]
One of my new fav brushes:
🧡The Gio Soft Forms Brush
[ Ссылка ]
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