Alien Isolation supports additional in-game content in the form of downloadable content packs. The first two packs, Crew Expendable and Last Survivor, were made available at the time of the game's release. Crew Expendable, which was included in the game's "Nostromo Edition", features the original crew of the Nostromo and involves the player controlling Ripley, Dallas or Parker attempting to flush an alien creature from the air vents and into the ship's airlock.
Last Survivor, which was originally made available to players who pre-ordered the game at certain retailers, is set during the film's finale and involves the player controlling Ripley as she tries to activate the Nostromo's self-destruct sequence and reach the escape shuttle.
Between October 2014 and March 2015, five additional downloadable content packs were released for the game, expanding the game's Survivor Mode with new features. A season pass to these five Survivor Mode packs could be purchased before they were released. The first pack, Corporate Lockdown, was released on 28 October 2014 and includes three new challenge maps where the player must complete certain objectives. The second pack, Trauma, was released on 2 December 2014 and includes a new character for use in three additional challenge maps. The third pack, Safe Haven, was released on 13 January 2015 and introduces a new character and a new gameplay mode where the player must complete a series of missions under a time limit. The fourth pack, Lost Contact, which was released on 10 February 2015, is similar to Safe Haven, but offers a different playable character and setting. The last pack, The Trigger, was released on 3 March 2015 and includes three additional challenge maps and a new playable character. A collection featuring the base game and all the downloadable content packs was released for Linux, OS X, PlayStation 4 and Xbox One in late 2015.
Alien Isolation scares the hell out of me so I’m going to play it one more time and hope to God I don’t have a heart attack.
This series will include all the Alien Isolation DLC once the main campaign has been completed, the DLC being Crew Expendable, Last Survivor, Corporate Lockdown and Trauma.
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Somewhere deep on Sevastopol Station lays a beast that for some reason, really doesn’t like me.
Alien: Isolation is a 2014 survival horror video game developed by Creative Assembly and based on the Alien science fiction horror film series. It was published by Sega and originally released for the PlayStation 4. The game is set 15 years after the events of the 1979 Alien film and follows Amanda Ripley, daughter of Alien protagonist Ellen Ripley, as she investigates the disappearance of her mother.
Unlike previous game adaptations of the Alien franchise, Alien: Isolation places an emphasis on stealth and survival horror gameplay, requiring the player to avoid and outsmart a single Alien creature with tools such as a motion tracker and flamethrower. It was designed to resemble the original Alien film rather than the more action-oriented 1986 sequel Aliens, and features a similar lo-fi, 1970s vision of what the future would look like. The game runs on an engine built from scratch to accommodate technical aspects such as atmospheric and lighting effects and the Alien's behaviour. Creative Assembly intended to make Alien: Isolation a third-person game, but used first-person to create a more intense experience.
Alien: Isolation received generally positive reviews and had sold over two million copies by May 2015. Critics praised the game's retro-futuristic art direction, sound design, and the Alien's artificial intelligence, but criticised its characters and long runtime. The game won several year-end awards, including Best Audio at the 2015 Game Developers Choice Awards and Audio Achievement at the 2015 British Academy of Film and Television Arts Awards.
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The Package! Alien Isolation: The Trigger DLC
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