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Boundary term: [ Ссылка ]
Previous second channel video on spherical triangle area: [ Ссылка ]
You might also realise that a lot of the arguments are similar to the one that I mentioned here: [ Ссылка ]
This is a proof (technically two?) taken from Tristan Needham's Visual Differential Geometry and Forms.
Files for download:
Go to [ Ссылка ] and enter the following password: gaussbonnet
"The Gauss-Bonnet theorem... is purely a theorem of
differential geometry, arguably the most fundamental and important one
of all." This is taken from p.8 of John M. Lee's Riemannian Manifolds, a quote pointed out to me by my friend Eugene So. If you ask for my favourite theorem a year ago, I would have answered Theorema Egregium first and Gauss-Bonnet a close second. You can even testify this by going to my Q & A video: [ Ссылка ]
However, because of my exposure to more physics, I started to love Gauss-Bonnet a lot more. The major reason is that Theorema Egregium is only applicable to 2D surfaces, where extrinsic curvature = intrinsic curvature, in fact that's the statement of the theorem. However, the Gauss-Bonnet theorem can be recast into an intrinsic language, using Theorema Egregium, which is more useful and generalisable to higher dimensions.
This channel is meant to showcase interesting but underrated maths (and physics) topics and approaches, either with completely novel topics, or a well-known topic with a novel approach. If the novel approach resonates better with you, great! But the videos have never meant to be pedagogical - in fact, please please PLEASE do NOT use YouTube videos to learn a subject.
Other than commenting on the video, you are very welcome to fill in a Google form linked below, which helps me make better videos by catering for your math levels:
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If you want to know more interesting Mathematics, stay tuned for the next video!
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If you are wondering how I made all these videos, even though it is stylistically similar to 3Blue1Brown, I don't use his animation engine Manim, but I use PowerPoint, GeoGebra, and (sometimes) Mathematica to produce the videos.
Video chapters:
00:00 Introduction
01:44 Gaussian curvature
04:36 Intuition (too hand-wavy)
07:23 Main idea
08:06 Parallel transport, geodesics, holonomy
13:35 Gauss map preserves parallel transport
15:40 Adding up local contributions
19:15 Generalisations
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For my contact email, check my About page on a PC.
See you next time!
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