Assassins Creed IV: Black Flag Multiplayer Gameplay (E3 Demo) --
Custom Gamemode made in Game Lab -- Simple Wanted:
Footage from: [ Ссылка ] (Is not mine. Remember i couldn't make it?)
Information we know so far:
AC4 Multiplayer will have a feature called Game Lab. It will allow us to customize and change parameter of matches. Gamemodes can be customized, Detection meter can be customized (either RDM or the ACB DM), etc.
The new Detection meter used in the Simple Wanted match starts at Incognito 450, then 350 Silent, 250 Discreet, and 150 Reckless.
The match's time is 8 minutes long.
Some bonuses now have Multipliers instead of point additions.
Acrobatics are x1.5
Hiddens are x2
Grab Kills are x3
Contested Kills are /2: Meaning that if someone runs up to you for a Reckless 150pt kill they will only recieve 75pts. But, if you were to have a slow approach and build up a 1000pt kill. I fyou get contested you would still receive atleast half of that, 500pts.
Variety is now 4/4
The portraits are now on the bottom right.
Meter is above the portrait with the point indicator on the right followed by the multiplier for the current available bonus.
Time is located at the top. Unde rit is your placing, score and your amount of pursuers.
NPC's now react to kill around them if below Silent
Kill animations seems to all be the same speed if not still the same.
Action Cameras dont distort your original camera position as much as before.
Rolling after a jump can now cancel into a wall run instead of rolling into the wall with out any velocity
Whispers are still loud. As i can hear it over the noise and the speaker
Portraits are dark when outside of LOS (line of sight) Light up when in LOS. Zoom in when close to target.
I've actually heard there is a theater mode
HUD can be toggled
You still jump at your lock
Can now pivot around trees just as you did in the SP
Discuss in the Forum :D
[ Ссылка ]-(E3-Demo)-Information?p=9114959&viewfull=1#post9114959
PC, Xbox 360, Playstation 3, Wii U, Playstation 4, Xbox One
Published by Ubisoft
Developed by Ubisoft Montreal
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