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In this video, we're going to talk about important nodes and attributes in Bifröst Liquid system and explore how to simulate them using colliders and force fields fast.
Bookmarks:
00:00 Let's get started
00:24 Explaining the scene
02:15 Creating Bifröst Liquid
03:32 The Anatomy of Bifröst Liquid
05:09 Adding a Collider
08:57 Kill Planes
11:00 Scene Scale Factor
20:02 Motion Field
20:58 Cache to Disk
22:43 Meshing
23:21 Exporting as Alembic
25:07 Lighting and Shading
26:26 Final Result
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