Welcome to the fourth episode in my Cities Skylines 2 detailing series where i will focus on detailing interesting scenes and locations which inspire me.
In this episode we create a fully custom, elevated train station. The build is my first build since the release of PDX Mods, and my first using MoveIt in CS2. The build showcases some of the potential now available to us using this mod.
CHAPTERS:
00:00 Cinematics
00:46 Introduction
01:59 Custom station setup
04:13 Building the foundations
10:00 Invisible Pedestrian Paths
13:11 Beach Properties Assets
15:04 Detailing
17:40 Custom Underground Car Park
19:06 Custom Buildings on Platform
20:36 Timelapse
23:30 Liveplay
27:00 Closing Cinematics
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Discord - [ Ссылка ]
Join a growing community of city builders, asset creators and modders. Chat, share tips and discuss ideas with fellow community members, get behind the scenes content, early access to my assets and get support!
Patreon - [ Ссылка ]
Support me to continue creating CS2 content including more YouTube videos and development of future asset releases such as Water Park 2 for Cities: Skylines 2. There's a bunch of additional perks including early access and input on future assets.
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Infrastructurists's video for 'How To Build a FULLY CUSTOM Train Station in Cities Skylines 2!'
[ Ссылка ]
Join the Cities Skylines Modding server:
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Dome's guide for 'How to build customs train/subway stations'
[ Ссылка ]
Trejak's guide for 'Elevated/Custom Metro and Train Station'
[ Ссылка ]
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If you enjoyed the video, please drop me a like and of course subscribe for more videos. Your engagement really helps with the algorithm and helps support me as a creator.
To stay up to date with future videos and assets, join my discord and i post on socials mostly over on twitter/X so give me a follow:
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PC SPECS:
AMD Ryzen 9 16-core
Gigabyte X670 Motherboard
Gigabyte GeForce RTX 4080
Corsair Vengeance 64GB (2X32GB) DDR5
Samsung 28" UHD 4K Monitor
Razer Huntsman V2 Keyboard
MODS LIST*:
Skyve, Free Range Camera, Image Overlay, MoveIt, Line Tool, Unified Icon Library, Map Texture Replacer, Find It, Extra Lib, Extra Landscaping Tools, Extra Networks and Areas, Plop The Growables, Preserve Photo Mode, Extended Road Upgrades, Anarchy, Better Bulldozer, Tree Controller, Water Features, Home of Chameleon, Road Wear Remover, FPS Limiter, 529 Tiles
*Will likely change and evolve over time.
MUSIC:
Epidemic Sound
Artlist
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#gaming #citiesskylines2 #citiesskylines #mods #modding
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