The sluice needs a constant supply of lava, we use Integrated Dynamics to control the supply of lava that the tempered jar makes.
This video is my twenty-second episode of FTB OceanBlock for Minecraft 1.16.5
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00:00 Prologue
00:21 Overview of Lava Generation
01:22 Semi-Automated Lava Generation
02:19 Using a Single Stack Storage Drawer
03:18 Providing Cobblestone
04:04 Integrated Dynamics Components
10:44 Variables for a Tank
13:14 Elite Tank
13:35 Reading the Tank Level
17:04 Naming a Variable
17:57 Integer Constant
19:50 Compare Level against Constant
21:49 Emitting a Redstone Signal to a Hopper
25:27 Inverting the Logic
26:36 Lava Recipe
29:11 Processing Crushed Netherack
31:27 Reached Low Lava Mark
34:56 Epilogue
Dropbox episode summary
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My exceedingly quiet Discord Channel [ Ссылка ] come and join; I'll post an unlisted video there as when they have been uploaded.
World Seed: -8811747755804649793
Prologue: game sounds
Epilogue: [ Ссылка ]
Resource Pack: [ Ссылка ]
I'm using MeGUI and Avisynth to prepare the video for YouTube and recording with Dxtory and x264 video codec for recording. Time-lapse with FFmpeg. I use a couple of python scripts to generate the AviSynth template
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