Incomplete Settings. I overdid the Supersampling (I know the quality is still low but it's already way better than original) and at the very end the game was lagging in the car selection screens with GPU maxed out.
Shitty rusty driving but at least this was done without intentional wallride/dirty maneuvers. Car was not the racing version of Concept Car so could be used in Normal Car Cup but a bit challenging against NSX especially in this final SSR11 race.
Some Duckstation settings below:
Internal Resolution Scale: 10x (should be 9x game was lagging at end)
SSAA: 8x
16:9 Widescreen Hack
PAL 50FPS Hack
200% Emulation CPU Overclock (Otherwise can't maintain 100% Game Speed at 50FPS)
Texture Filtering: Billinear
PGXP: Enabled, Almost all options chosen
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