Learn how to play Dune in just 21 minutes (there's a bit of silliness at the front and back)
Opener - 0:00
Intro – 2:00
Set up – 3:17
Phases of play – 4:48
Storm phase – 5:13
Spice Blow – 6:17
Nexus Phase – 6:40
CHOAM Charity – 6:59
Bidding Phase – 7:15
Revival – 8:15
Spice Collection – 9:00
Mentat Pause – 9:14
Shipment – 9:40
Movement – 10:34
Battle – 11:11
Treachery Cards and Bribery – 15:11
Alliance – 15:41
Faction Abilities – 16:28
Emperor – 16:55
Harkonnen – 17:23
Atreides – 18:00
Bene Gesserit – 19:00
Fremen – 20:20
Spacing Guild – 22:05
Final Thoughts – 22:55
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Corrections:
3:46 - The set up shown is a little off. There should be five Spacing Guild forces in Tuek's Sietch, and the Fremen should be in Sietch Tabr, not Habbanya Sietch. (thanks to multiple people for noting this)
6:28 - On the first turn's Spice Blow, I forgot to mention that any drawn and ignored Shai-Hulud cards should be shuffled back into the deck.
8:12 - The Bidding Phase can also end early if no one bids on a card, in which case all other treachery cards are discarded.
9:00 - You have to be in the same location to pick up Spice, I accidentally said sector.
14:53 - The Lasgun/Shield explosion can also be triggered if one player plays both cards. (Thanks to Irene for pointing this out)
20:30 - While I correctly list the Fremen's starting locations, I accidentally placed some in Habbanya Sietch instead of Sietch Tabr. (Thanks to JadedAF for spotting this one)
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