In this video I show you how to create an optimized tree model for your UE5 game from blocking to building and tuning in Unreal Engine 5. Creating trees in the game industry is quite a long but not complicated process, so I had to speed up this creation. If you have any questions in the creation - write about it in the comments and I will definitely answer you and try to help. Good viewing )
Keep an eye on my work )
VK / [ Ссылка ]
Instagram / fred_taylor_3d
Artstation / [ Ссылка ]
Unreal Market / [ Ссылка ]
0:00 Intro
0:11 Blocking Tree Trunk
1:06 Sculpting
2:34 Retopology
3:31 UV unwrap
4:00 Bake
4:14 Texturing
5:05 Blocking Leaves
5:16 Sculpting Leaves
6:53 Retopology UV Leaves
7:22 Bake Leaves
7:32 Texturing Leaves
8:09 Assembling the Tree Crown
9:25 Low Poly setup
10:00 Export Unreal Engine 5
10:10 Creating a Leaf Shader
10:40 Preview Result
11:39 Ending
#3dart #3dassets #tree #createstylizedtree #stylized #gameready #unrealengine5 #maya #zbrush #sculptingtutorial #substancepainter #3d #3dmodeling
Making a 3D stylized tree / Maya / Zbrush / Unreal Engine 5
Теги
stylizedrenderingstylized treecreate tree unreal engine 5create 3d tree3d modeling timelapse3d artzbrush tree sculptingstylized environment unreal enginecreate game assetshow totutorialgame artgame ready modellow polyleaves shader unrealanimation leaves unrealworkflow 3dmodeling tree in mayatexturing treepbrstylized environment3d game treefantasy 3d treemaking of 3d tree3d process stylized treeoptimization 3d treetimelaps