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In case you didn’t know. Striking Distance Studios’ debut game The Callisto Protocol will be getting its final piece of DLC later this week with “Final Transmission.” While there’s a lot of stuff left unanswered in the base game’s main story, Striking Distance says that they made a “bold choices” for The Callisto Protocol’s Final Transmission DLC. It’s been a little over six months since the Callisto Protocol launched, and the game has received some substantial updates addressing several gameplay mechanics, as well as adding some quality-of-life improvements based on feedback from players. With this being the final DLC, and a story one at that, there’s an opportunity for the studio to now address some of the feedback around the narrative. Is there something that might be noticeable in the DLC that the team did/change based on feedback on the narrative?
Glen Schofield: I wanted to start out by just saying a massive thank you to all the fans for sticking with us over the past six months, providing feedback, and just being there for us. We never stopped working on this game, and if anyone out there was on the fence about checking out the game, now is the time. We’ve shipped dozens of updates and made hundreds and hundreds of improvements based on feedback directly from the community, and a few things that just didn’t make it in for launch. Me and the team couldn’t be prouder of what we’ve accomplished together. We hope players enjoy it.
In terms of narrative, we had a pretty strong vision, but we definitely took player feedback to heart. I don’t want to give anything away, but we’ve made a few bold choices in the story that I hope the community will really find satisfying. I can’t wait to hear from players once the game is live.
Speaking of player feedback, Striking Distance did roll out quite a number of patches based on what the community requested. Not only did it add quality-of-life improvements, but we even got new features such as New Game+ and Riot Mode for free.
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