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In this video, I set up a system to track the characters direction and switch between cycling animations.
Chapters:
00:00 - Intro
00:19 - Anim Layer Intro
02:37 - Creating a 2nd AnimBP & an Anim Layer Interface
04:58 - Implementing the Interface in our Anim Blueprints
05:24 - Moving state functionality into the layers of ABP_LocomotionLayers
07:59: - Creating & Implementing the GetMainAnimBP Function
11:40 - The Link Anim Class Layers Node
13:08 - Facilitating animation set swapping functionality
21:18 - Outro
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