Part two is live! Part two: [ Ссылка ]
The Map! [ Ссылка ]
How to install mods and maps in Humankind: [ Ссылка ]
Welcome to HUMANKIND's first proper patch update which went live late two nights ago. Humankind Game's new patch improves spawn rates for key strategic resources like uranium (vital for nuclear weaponry in Humankind) and oil (needed for many of Humankind's late game units). The patch also tweaks scientific victories and fixes a variety of gameplay bugs and issues - it also buffs the AI, so that should be an interesting test run!
Today we're playing a custom map downloaded from mod.io for Humankind Game. This is a full, true earth map! Excited to play on the real earth in Humankind today!
#Humankind #HumankindGame #JumboPixel #Live #Gaming
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KEY CHANGES for Humankind Patch 1.2.116 :
Broadened generation conditions of Oil and Uranium deposits to reduce the risk of not enough deposits of either spawning.
Technology endgame condition is triggered by having every endgame Technology (instead of having every in the game Technology).
The number of Cities contributing to a Shared Project is now displayed on its pin.
Increased the legibility of walls used by Fortifications level 0 in Battle view.
Improved the legibility of the Outpost panel.
Changed the bonus provided by some Cultural Wonders.
Improved the way AI Units hold City walls and handle sieges.
Improved the way AI handles Shared Projects.
Improved the way AI handles Armies upgrading.
Improved the way AI handles military objectives.
Improved AI performances (faster computing).
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Thanks so much for watching this video, and if you're reading this, even better! Your support means the world. Thank you! - JumboPixel
Video Information
Title: HUMANKIND FULL TRUE EARTH MAP GAMEPLAY | MAX DIFFICULTY
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HUMANKIND FULL TRUE EARTH MAP GAMEPLAY | MAX DIFFICULTY
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