Final Fantasy 7 Rebirth is the second in a planned trilogy of games remaking the 1997 PlayStation game Final Fantasy VII. It begins after the events of Final Fantasy VII Remake (2020), following the party's escape from the metropolis of Midgar.
Players primarily control Cloud Strife, a former Shinra soldier who joins the eco-terrorist group AVALANCHE to fight Shinra, who has been draining the planet's life energy, and is drawn into a conflict with the legendary SOLDIER Sephiroth, who has returned after being presumed dead. Like Remake, Rebirth reimagines elements of the original game while expanding upon character development and the overall narrative structure.
The game features real-time exploration and combat, with a more open-ended overworld compared to the linear progression of Remake's Midgar. Objective markers appear in the heads-up display, highlighting main story quests and sidequests to complete along with their respective distances from the party in the overworld. In addition to walking on foot, the party can ride on Chocobos as a faster means of traversal by equipping the specialized Chocobo Lure Materia. Rebirth expands on the hybrid of action-focused melee combat and the Active-Time Battle (ATB) system introduced in Remake, in which the player takes control of a party of characters that can be freely switched between during gameplay. During combat, characters use both physical attacks and magic, and can consume items for offensive, defensive and resuscitative purposes from a menu while gameplay is suspended around them. The "Synergized" mechanic, first introduced in the downloadable content (DLC) "Episode INTERmission" campaign for Final Fantasy VII Remake Intergrade (2021), returns, allowing party members to synchronize their attacks at the cost of ATB bars filling up slower.
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