Creating generative rhythmical patterns and grooves is as easy as manipulating beats and beat divisions. In this video I create a simple drum machine, and add a probability-based gate to change the the rhythmical generation density in real time. You can easily modify this patch to generate melodies or any kind of sound.
🎹Patch: [ Ссылка ]
0:00 Introduction
0:25 Setting up samples
1:56 Timekeeping with [tempo]
5:11 Triggering samples on beat subdivisions
11:04 Shaping rhythmical patterns with random chance
16:41 Copying the algorithm
18:16 Playing around with rhythms & future ideas
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