In today's video, we go over execution tips for Super Cancels in Street Fighter 6. Super Arts are a fundamental part of the game, and every character has access to at least three of them, so it is important to understand how to use them in combos and conversions. Quite a few people struggle to perform these moves correctly, especially because sometimes the inputs can be a bit unintuitive. In this guide, we go over a variety of common situations, including light attacks cancels, charge characters, anti-air supers, and more.
Timestamps
Intro 0:00
Super Cancel Rules 1:11
Lights into Supers 3:27
Specials into Supers 10:37
Supers on Airborne Opponents 16:22
Partial Super Hits 17:51
Outro 20:26
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