Two ways to make this sphere animation, using modifiers or geometry nodes. An exercise to understand what is the best strategy.
⭐ And a plus! The trick to make faces from curves distributed in the 3d space in geometry nodes.
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~~~~~~~~~ USING MODIFIERS ~~~~~~~~~
00:17 Icosphere
00:36 Split edge
01:09 Displace
02:10 Bevel vertices
02:26 Solidify
02:48 Bevel all
03:09 Auto smooth
03:15 Icosphere animation
~~~~~~~~~ USING GEO NODES ~~~~~~~~~
06:16 Setup
06:39 Icosphere
07:25 Split edge
07:33 Displace
09:08 ⭐Bevel vertices (TRICK INSIDE)
14:45 Fix normals
19:13 Solidify
21:01 Bevel all
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
21:28 Meshes look
22:03 Assign material (Use the "True normal" instead of the "Normal" to have a better result)
23:55 Final thoughts
24:36 Outro
💬 Discord: [ Ссылка ]
🎹 Song: Andrea Ciani - IvI, [ Ссылка ]
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🎹 Spotify page: [ Ссылка ]
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