We are back with more Project Black Metal using Project Brutality 3.0. Today we are playing the prison map in its beta form. Download link below! Credit goes to Team Black Metal
The Map:
[ Ссылка ]
PB3:
[ Ссылка ]
PB3 CHANGELIST
- Overhauled the entire lib/gib system for nearly every monster to be shootable and destroyable, a lot more corpses are destroyed as a result too
- Many small placeholder sprites/animations are gradually being replaced with the true sprites each update
- Buffed the PB Minigun's fire rate to reflect that of the BDv21 test, additionally added belt pieces flying off with the bullet casings as well. Includes updated sounds
- Various audio/visual/menu tweaks all around
- Better dirt sound effects when shooting dirt surfaces
- Overhauled the entire archvile's death animations complete with gibs, brutalizations, better hitboxes, etc.
- Minor performance enhancements
- New menu skull selector replacement with an HD UAC animated logo
- A few more death animations and adjustments for various enemies
- Fixed glitches with explosion in liquids rendered halfway underground
- Green blood for hellknight, belphegor, and baron fatalities
- New distant minigun firing sounds
- Fixed a couple issues with the smart scavenger behavior
- Under-the-hood improvements to code resulting in more optimizations and overall quality of life when playing
- Fixed uppercut with melee super strength and not recognizing smash mode
- Improved melee responsiveness between punches
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