Cyberpunk 2077's long-awaited 2.0 update has landed, and this is the first game on the market to support Nvidia DLSS 3.5 Ray Reconstruction. We test the technology today, seeing the difference it makes to both image quality and performance... Read more over here: [ Ссылка ]
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00:00 Intro
00:49 What is DLSS 3.5?
02:35 Some prerequisites for Ray Reconstruction
04:35 Image quality first impressions
05:40 The first issue we noticed
06:12 Reflection quality comparison
07:40 Performance in motion - the good and bad
09:09 More issues with fine details and bright highlights
10:41 A clear benefit in motion
11:09 More positives - diffuse lighting
11:34 Some strange behaviour
12:23 More examples of improved ambient occlusion
13:34 Performance testing - RTX 4090, 3080, 2070 Super
15:05 Could it work with singular ray traced effects?
16:22 Closing thoughts
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