A ray-tracing performance benchmark based on the upcoming Bright Memory: Infinite, built on Unreal Engine 4, developed by one person.
RTX:
Low - 0:06
Normal - 1:22
High - 2:39
Very High - 3:53
DLSS:
Performance - 5:10
Balance - 6:26
Quality - 7:45
Case:
Corsair Carbide 275R
Motherboard:
ASRock B450m Pro4
CPU:
AMD Ryzen 7 2700 4Ghz OC
PSU:
Corsair CX650m
Cooling Solutions:
Noctua NH-U12S Chromax Black w/ 1x NF-F12 120mm
Corsair AF120 LED White x5 (3 in, 2 out)
System RAM:
16GB (2 x 8GB) Ballistix Sport LT DDR4-3200
GPU:
EVGA GeForce RTX 2080 Ti XC
Storage:
Crucial MX500 1TB
Western Digital Blue 3D NAND 500GB m.2
Western Digital Blue 3D NAND 500GB
Western Digital Blue SN500 500gb m.2 NVME
Western Digital RE3 1TB HDD
Western Digital Elements 2TB external
Peripherals:
Logitech G204
Redragon K552 RGB
Display:
AOC C27G1 27" 144Hz
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