(14 Jun 2017) LEADIN
The future of VR (Virtual Reality) has been showcased at the Electronic Entertainment Expo in Los Angeles.
From the latest headsets to new ways to interact with virtual worlds, E3 has been looking at the future of immersive gaming.
STORYLINE:
The future of gaming is said to be VR and the future of VR is on display everywhere at the Electronic Entertainment Expo in Los Angeles.
"There's definitely a lot of great things coming from VR," said Ray Carsillo of EGM Media Group.
From new headsets to interactive virtual worlds, E3 is giving gamers an advance look at how gaming will soon look and feel.
And while headsets like Oculus Rift, Project Morpheus and HTC Vibe have grabbed headlines in previous years, the underlying technologies which power VR are evolving and taking centre stage.
Haptic technology - the use of tactile feedback - is making a splash here with developers like Immersion using it to give gamers an immersive experience.
Matt Tullis, Immersion's Director of Business Development for Games and VR, says it's all about creating a sense of presence.
"You want to put this person in this virtual world," he says. "When they are in that world if they can't feel it immediately takes them away, it breaks the whole idea of presence and so haptics is super important in VR."
Getting people out of bulky hardware is the goal of Clay. The French company is using gesture controls from the human to interface with traditional gaming devices to bypass the controller.
Thomas Amilien, Clay's founder and CEO, says the technology will help "enhance human possibilities."
Developers are also expanding previous offerings with new technologies. VirZoom's popular VR bike won praise in previous years. This time, they have unchained it from their stationary bike and are enabling it to function on any exercise bike.
DisplayLink is using its technology to enhance the offerings of other VR hardware makers. Andy Davis, DisplayLink's Director, says you cannot have a true VR experience when users are tethered to wires.
"We believe we've changed everything here by moving things to be completely wireless," say Davis.
Ru Weerasurya, the founder of Ready At Dawn Studios, says VR is now at a turning point.
"We're learning and making experiences that have never existed in gaming before. We've been so accustomed, I think to work a certain way and play a certain way all our lives that this boundary that we are crossing right now actually allows people to experience things and touch things in the game that they would never do otherwise."
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