Very consistent sub-11 runs (as long as you don't get light absorb menoa and you would have to stall 10 turns).
Latent and Assists:
SDRs on daytonas, ultraseven and saline. DDC on Baran and ariel (2 SDRs on ariel). I don't think any of the assists are strictly "required". Any SB equip on the daytonas work, any lead swap active on ariel works, anything with a SB works on the barans since they will get delayed (if they happen to overcharge) at several points in the dungeon, and any awoken bind clear with sb on saline. Any 2+ turn haste equip with a SB on ultraseven will work. Having the L unlock is nice for the guy that makes locked skyalls later in the dungeon
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