In this video, Zach Reinhardt shares a full Blender creature sculpting workflow, including base mesh creation, sculpting techniques, auto-retopology, posing and more.
⇨ Master 3D Sculpting in Blender course: [ Ссылка ]
⇨ Blender Shortcut PDF, Project Files, Sculpting Brushes and more (email required): [ Ссылка ]
COURSES & EBOOKS
⇨ Master 3D Sculpting in Blender course: [ Ссылка ]
⇨ Master 3D Environments in Blender course: [ Ссылка ]
⇨ Blender Launch Pad course: [ Ссылка ]
⇨ Substance Painter Launch Pad course: [ Ссылка ]
⇨ Blender Shortcut PDF and more (email required): [ Ссылка ]
⇨ Blender Secrets E-book (affiliate): [ Ссылка ]
LINKS
⇨ Blender Experimental Builds: [ Ссылка ]
⇨ Artstation: [ Ссылка ]
⇨ Quad Remesher (paid / free trial): [ Ссылка ]
⇨ Instant Meshes (free): [ Ссылка ]
⇨ Intro Music: [ Ссылка ]
CHAPTERS
00:00 - Intro
01:55 - Coming up with an idea
03:58 - Creating the Base Mesh (Lasso Trim)
07:10 - Optimizing the Base Mesh
10:30 - First Sculpting Step (Workflow)
16:08 - First Sculpting Step (Timelapse)
18:47 - Adding Eyes, Fingers and Toes
19:53 - Limbs cleanup and medium details
22:27 - Body cleanup and medium details
23:48 - Nails, horns and beak cleanup and medium details
27:50 - Retopology (Auto-Retopology Workflow)
32:09 - Shrinkwrap to Multires Modifier Re-projection
35:00 - First high details layer (Timelapse)
37:57 - Second high details layer (Workflow)
41:57 - Second high details layer (Timelapse)
44:04 - Posing the creature (Pose Brush)
50:38 - Final Sculpting and Jacket creation
52:07 - Outro
MY SYSTEM
CPU: AMD Ryzen Threadripper 3970X
GPU: Nvidia Titan RTX
RAM: 128 GB
Graphics Tablet: Wacom Intuos Pro M
FOLLOW CG BOOST
⇨ Facebook: [ Ссылка ]
⇨ Twitter: [ Ссылка ]
⇨ Instagram: [ Ссылка ]
⇨ Web: [ Ссылка ]
#b3d #sculpting #tutorial
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