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In this Subject Spotlight, Peter Howell delivers a lecture from the University of Portsmouth’s BA (Hons) Computer Games Design (PH) course, with an overview of the process of games design from concept to creation. You will learn what it takes to become a critical games designer, learning about the different elements and mechanics to consider, as well as looking at The Legend of Zelda: Breath of the Wild as a case study. You will then learn about what it means to be a critical games designer, taking on an activity which encourages you to study an existing game and consider the different elements that come together to enhance the player’s experience. Peter Howell will then give you a glimpse into the potential careers - obvious or not - that you could embark on with a degree in Games Design from the University of Portsmouth.
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