Nobody every promised Street Fighter 6 would be easy! But maybe Brian_F can make it just a little less complex for you. TONS of questions poured in for this one, so enjoy this barrage of answers that should help make YOU a Street Fighter master.
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0:00 - Intro
0:25 - How do I condition my opponent?
4:23 - Are Modern Controls OK, Honda Edition
4:56 - What does the F stand for?
5:26 - How do I analyze replays?
9:34 - How do I open up my delay tech-ing opponent?
14:09 - What should I focus on to improve?
17:03 - Does hitbox cause execution errors?
19:34 - Are reactions important in fighting games?
21:23 - How do I learn the game's gimmicks/"knowledge checks"?
23:11 - Is the input reader really bad in SF6?
25:05 - How much should I buffer inputs?
27:50 - How does parry work when used vs blockstrings?
31:51 - How does Kimberly get around big pokes?
32:55 - Is it even possible for a grappler to be high tier?
34:42 - Why is it so hard to Wakeup Drive Impact?
36:48 - Outro
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