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Left 4 Dead is a master class in Environmental Storytelling - a form of show-don't-tell writing where writers use the world around the player to convey entire stories - and in today's video, we're going to take a closer look at some of the many stories that the level designers put into the No Mercy campaign.
I'm trying out a different format for this video, so please let me know how I did in the comments.
0:00 - Level 1: Apartments
9:38 - Level 2: Subway
13:55 - Level 3: Sewers
18:36 - Level 4: Hospital
24:36 - Level 5: Rooftop
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