This is a deep dive interview with Balbor from RTR Imperium Surrectum about v0.6 and how all those beautiful units have been made. Enjoy!
ALL THE UNIT ROSTERS: [ Ссылка ]
Thracian and Anatolian Interview: [ Ссылка ]
THRACIAN AOR UNITS: [ Ссылка ]
Find the Greek Action Here!
History: [ Ссылка ]
AoR Units 1: [ Ссылка ]
AoR Units 2: [ Ссылка ]
Check Out My Other RTR Imperium Surrectum Content:
Map Showcase: [ Ссылка ]
Map Deep Dive: [ Ссылка ]
RIS Weekends (all v0.6 updates)! [ Ссылка ]
Seleucid Campaign: [ Ссылка ]
New Unit Rosters: [ Ссылка ]-
Save My Campaign: [ Ссылка ]
Guides: [ Ссылка ]
RTR: Imperium Surrectum v0.6 brings the Hellenic Update. This will include a new map, new factions, new minor factions, greek flavour and influence. Enjoy!
My Discord: [ Ссылка ]
Mod Discord: [ Ссылка ]
Kirsi's Imperator Map: [ Ссылка ]
About the Mod RTR: Imperium Surrectum:
[ Ссылка ]
This is the fourth official version of the new mod presented to you by the combined teams of Rome Total Realism and Roma Surrectum. Overall, RIS will look to provide historical accuracy as well as fun and challenging gameplay. Most importantly, RIS is one of the first mods to utilize the many new features unlocked and introduced in Feral’s amazing RR patch from December!
In this version you will find, among many other things:
32 Playable factions, including 11 brand new ones: Baktria, Epeiros, Achaian League, Aitolian League, Athens, Syracuse, Rhodes, Massalia, Kyrene, Boiotian League & the Saka!
A brand new unit roster, for the first time utilizing the great feature of unit texture variation for a number of core factions such as pre-Marian reforms Rome, Carthage, Antigonid Macedon, and the Arevaci, with many more to come!
An updated campaign map based upon our own overhauled variant of Mundus Magnus with beautiful new textures, as well as lots of new regions, settlements, and resources based off historical research.
Loads of new descriptions for factions, units, as well as the new recruitment buildings, written by- and based on proper historical research by our own historians.
A brand new economic system, focused on farming early and trade later. This is a much more difficult system than vanilla, but not impossible by any means!
A brand new recruitment system focusing on homeland and development: your homelands start off with easier recruitment options, but as you expand and build annexation, you must now build up your barracks, stables and ranges to access their respective units. This is a WIP and not final.
New BI-based religion system, simulating 22 cultures of the time (Italic, Greek, Celtic, Germanic, Iberian, Illyrian, Baltic, Thracian, Scythian, Libyan, Phoenician, Egyptian, Ethiopian, Arab, Judaean, Assyrian, Anatolian, Caucasian, Armenian, Mesopotamian, Iranian, & Indian!).
00:00 Welcome back to RIS Weekends!
1:00 Response to the Units
2:00 Unit Variation
9:20 Streamlining the Processes (Hoplite database)
12:00 Nomenclature
13:30 Recolouring the Units
15:20 How many new units in 0.6?
19:25 How long has it taken?
22:35 Unit Assembly
26:10 Why so many units?
28:55 How do these units get made (from the ground up)?
32:40 Slingers are annoying
35:00 Using Blender to make units
37:55 Unit Textures
45:10 How do the textures apply to the model?
46:30 Bone Maps
49:40 Liaising with the Historians?
52:50 Does Balbor get to play?
55:00 Gameplay
57:10 Change of Mindset
1:00:30 Kudos to Feral
1:05:50 Balbor's Favourite Faction
1:08:50 What is Balbor's Favourite Unit He's Put Together?
1:10:20 My Favourite Unit's Balbor's Made
1:12:20 Balbor's Favourite Unit Someone Else Made?
1:13:50 Chariots
1:16:40 Thynoi Clubmen
1:17:15 Balbor's Favourite Roster
1:22:40 How to become a mod!
1:23:10 Subscribe, Like and Comment!
Total War: ROME REMASTERED lets you relive the legacy that defined the award-winning strategy game series. Remastered to 4K with multiple improvements to visuals as well as refinements to gameplay, it’s time to revisit a true classic. Not everyone gets a second chance to conquer the Roman Empire.
RTR Imperium Surrectum v0.6 mod update Greeks total war units new units
Music Credit: Jeff Van Dyck [ Ссылка ]
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