I created a model loader for the renderer with the tobj crate: [ Ссылка ]
Its quiet fast compared to blender. The following data is loaded:
- Position ( 3 * vec3)
- Texture Coordinates ( 2 * vec2)
- Normals ( 3 * vec3 )
I also created a GitHub repository for the project here: [ Ссылка ]
Ещё видео!