Welcome to my blind let's play of Mario Kart 64! In this video, we race in the 50cc Flower Cup!
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Mario Kart 64 is a 1996 kart racing video game developed and published by Nintendo for the Nintendo 64 (N64). The game is the second entry in the Mario Kart series and is the successor to Super Mario Kart for the Super Nintendo Entertainment System. The game was first released in Japan on 14 December 1996, in North America on 10 February 1997 and in the United Kingdom on 24 June 1997. It was later released as a Virtual Console game for the Wii, Wii U, and on the Nintendo Switch Online + Expansion Pack service in 2007, 2016, and 2021, respectively.
Changes from the original include the move to polygon-based true 3D computer graphics for track design, and the inclusion of four-player support. Players take control of characters from the Mario franchise, who race around a variety of tracks with items that can either harm opponents or aid the user. The move to three-dimensional graphics allowed for track features not possible with the original game's Mode 7 graphics, such as changes in elevation, bridges, walls, and pits. However, the characters and items remain 2D pre-rendered sprites. The game was commercially successful and was generally praised for the fun and high replay value of its multiplayer modes, though some critics regarded it as a disappointment compared to Super Mario Kart.
During a race, the players can obtain random items from special boxes placed in different areas of the track that are used to impede the opposition and gain the advantage. For example, shells and bananas allow the player to attack opponents and slow them down, and Mushrooms grant the player a temporary boost in speed and jumping ability. In a change from the previous installment, players can carry more than one item at a time. Mario Kart 64 has 16 race courses and 4 battle courses. It is the first game in the Mario Kart series that supports slipstreaming. In a Grand Prix, one or two players participate in four consecutive three-lap races, each on a different course, on one of the four selectable cups (Mushroom, Flower, Star, or Special) against seven (or six) computer players. When the player completes a race, points are awarded based on the rank they finished ranging from one to nine and the placement order gets carried over to the next race as the new starting lineup. If the player ranks 5th or under, the player must restart the race. Unlike the original Super Mario Kart, the player can restart an unlimited number of times, instead of only being allowed three restarts. After finishing all four races, trophies are awarded to the players who scored the highest accumulation of points: bronze for third place, silver for second, and gold for first. Difficulty level is measured by engine size: 50, 100, or 150cc. There is an additional unlockable difficulty called "Extra", which allows players to race at speed 100cc on tracks that are inverted left-to-right. This is the first game in the series to provide this feature. Later installments call this feature "Mirror Mode" or "150cc Mirror Mode".
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