Discipline Axe Build: [ Ссылка ]
(3 Repeater Reforges required)
Dauntless: Darkened Skies, Patch 1.14.0
Winterhorn Skraev Dauntless Trials, strategy based on Pie Romania: [ Ссылка ]
Brilliant strategy by Mania, the opener is 100% consistent barring crit RNG. I managed to get my entire run perfectly consistent (except maybe the last move but its AI should be controlled too, I just didn't test further after this run).
Song: Die For You by Grabbitz
My Notes on the Trial:
Hit face, break face, do white damage to kill. If you get too many crits, the first stagger and horn break can come at inconvenient times.
Jump timing affects how quickly Skraev will spot you; jump at the start of 29:50 for an instant start. Better early than late, so jumping at the end of 29:51 doesn't lose much time.
Skraev uses the melee swipes when you are under him. Be careful when dodging the swirl at the start to avoid this AI pattern, but try to trigger it at the end for a fast interrupt bait.
Skraev throws icicles when you are far away in front of him. Move in front of him quickly to start the fight ASAP, since he will always do this move before the interrupt. If you are too close after this move, he will use the jump instead of the interrupt.
Skraev uses the jump when you are somewhat in front of him and decently far away.
Skraev uses the interrupt when you are not next to him. I would recommend standing behind him or to his side to avoid triggering the other ranged AI patterns. You can also simply stand far outside of the jump's range, but this is only efficient at the start of the trial. Skraev can bounce off the walls unpredictably when interrupted, so be mindful of the wall shape, your Embermane lantern positioning, and your positioning. Aerial Discipline helps with positioning and prevents getting stuck behind Skraev's shoulders while repositioning to its head.
Skraev's jumping swirl causes him to move. You can catch up to him using a dodge or dodge-L if you need the pulse stacks. Remember to wait to reposition before using Embermane lantern.
Skraev’s wing swipe has two hitboxes. You can dodge into the close hitbox, stand between the two hitboxes, or do a delayed dodge on the outer hitbox.
Skraev uses the repositioning jump when you are near and the ice pull when you are slightly farther. Neither of these moves should appear in an optimized run.
The trial seems fun. Apparently Tough Hide modifier means I have to aim for white damage to get a fast Axe time, which is unfortunate, but at least I get to look at big numbers. I underestimated my damage at the end---I could have skipped a hit to get white damage from Grim Onslaught for a 1.16. This is essentially the limit of this strategy, since I got discipline stacks off cooldown.
A different strategy could be to reset for crit RNG and get an instant stagger, but this is extremely inconsistent because you will have to DPS and stack determination without chaining staggers later. Revenant should be strong, but you would need a completely new script and have to figure out how to best interrupt.
0:00 Winterhorn Skraev 1.17
1:54 Axe Weapon Leaderboard Top 100
#dauntless #dauntlesstrials #axe #dauntlessbuilds #playdauntless #dauntless_ps4 #dauntless_ps5 #speedrun #dauntlessreforged #hitless #nodamage #skraev
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