Full Content URL: [ Ссылка ]
Author: David Adan
Full Content Description:
This course goes beyond the basics of environment creation by
combining two incredibly powerful tools - Clarisse and Houdini - to
help artists create stunningly realistic and detailed renderings of
natural or fantastic environments, architecture, or any beautiful
images they can imagine.
Designed for artists who are already familiar with 3D tools and are
looking to develop their skills, this course will provide a
comprehensive understanding of Clarisse’s look development,
rendering, and set-dressing capabilities, as well as new methodologies
for creating procedural models and layouts within Houdini.
You'll learn how to create natural-looking procedural models, import
models and assets into Clarisse, create complex shaders and textures,
use Clarisse’s shading layers, and use flexible layout and
set-dressing techniques, and much more.
After completing the course, you'll be able to create and render
complex and realistic environments entirely.
With this course, you'll gain a good understanding of how Houdini and
Clarisse work together to create realistic imagery. You'll also learn
powerful and flexible methodologies to assemble complex scenes.
This course is ideal for intermediate to advanced level 3D artists who
want to improve their environment creation skills and create highly
realistic and detailed environments. It is perfect for aspiring
professionals in digital matte painting, visual effects creation, and
professional environment creation.
Key takeaways:
* Create highly detailed and natural-looking environments with
Houdini and Clarisse.
* Build on your 3D tool experience and acquire new skills for
realistic renderings.
* Use Clarisse's shading layers and set dressing techniques for
flexible scene assembly.
* Learn how to create procedural models and layouts with Houdini for
efficient content creation.
* Create complex textures and shaders in Clarisse to enhance visual
appeal.
* Utilize the powerful tools of Clarisse and Houdini, widely used for
professional environment creation.
* Perfect for artists with some 3D tool experience who want to
improve their skills and create stunning environments.
Author Page: [ Ссылка ]
Prerequisites:
About the Author: David Adan is a Visual Effects Technical Director with more than 15 years of experience working in the Television, Games, Films, Architecture and Education industries.
David has a bachelor degree in Graphic Design and received the "Discreet Certified Instructor" title in 2004 to teach 3D Studio Max and Combustion software. Among many other certification programs, he has recently concluded the “FX TDT Mentor Program” with Allan McKay.
Early in his professional career David produced several successful Television campaigns for major clients including TV Azteka, Unilever and La Salle University. Also in 2004, he founded Studio 3D, a VFX and animation company where he provided several specialized services like 3D prototyping for companies like Cadbury-Adams, Jumex, Coca-Cola, Unilever, and created game assets and cinematics for companies like Mainfold Studios and Peter’s Packets.
In the Architecture industry, he has provided photorealistic renderings and animations for high end projects for the Royal Family of Qatar and the Qatar Armed forces.
Parallel to his work in production, David has provided specialized training in post-production for major Television Stations like Televisa and TV Azteka and has taught in important universities like “Instituto Tecnologico de Monterrey” and “Universidad La Salle”.
More recently his passion for cinematography and VFX has led him to work initially as a Digital Compositor, and currently as an FX TD in films like the Turkish epic “Fetih 1453”, “Herbst”, “Timebreakers”, “Jumanji: Welcome to the Jungle”, “Asura”, and more recently “Godzilla: King of Monsters”, "American Gods" and "Terminator: Dark fate"..
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