Resident Evil 2 Remake (2019) - Young Escapee Trophy Guide / Achievement Guide - Escape the bedroom within 60 seconds during Sherry’s segment. [Bronze]
*Highly Missable*
This can only be done in Claire’s campaign!
Make a manual save before the electric parts puzzle in Chief Iron’s “Private Collection Room” (just after returning from the Clocktower).
When Sherry’s gameplay sequence starts: Turn right, get the stuffed animal, examine its back to find a block. Place the block in the corner of the room to start a puzzle. Now comes the tricky part! The starting arrangement of the puzzle blocks is randomized for every player. However, what the final arrangement needs to look like will always be the same. Refer to the final combination in the video.
Now the good news! You can take your time to figure out how to solve your puzzle in the fewest move. The goal is simply to replicate the finished block positions as shown in the video. Write down which starting block you moved where. This will likely take you longer than 60 seconds on first try and thus void the trophy, but there’s a workaround: Quit to the main menu, click Continue. Now you respawn in Sherry’s room and the timer resets to zero but the Puzzle Solution is still the same! When you do the continue “trick” it doesn’t randomize the puzzle so your previous solution will still work. Redo it as quickly as possible and as often as possible until you memorized the solution that applies to you. The puzzle rewards you with scissors that can be used to cut a hole in the wall and escape, at which time the trophy is supposed to pop. If no trophy pops it means took more than 60 seconds. So just quit to main menu again and continue, repeat until you can pull off the puzzle fast enough and earned the trophy.
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All RE2 Remake Trophies & Achievements:
Welcome to the city of the Dead
Make it to the police station.
Path to the Goddess
Solve the Goddess Statue puzzle.
Never-Ending Rain
Escape the police station.
Hack Complete
Complete Ada's segment.
Hide and Seek
Complete Sherry's segment.
A Great Need for a Shower
Escape from the sewers.
A Hero Emerges
Complete Leon's story.
A Heroine Emerges
Complete Claire's story.
Broken Umbrella
Witness the true ending.
The Basics of Survival
Combine two items together.
Hip to Add Squares
Increase your inventory slots.
Customizer
Customize a weapon.
Don't Need No Stinkin' Gun
Defeat an enemy with a knife.
Eat This!
Counterattack with a sub-weapon.
That'll Hold 'Em
Use Wooden Boards to board up a window.
Vermin Extermination
Destroy a Mr. Raccoon.
A Vault-like Mind
Open a portable safe.
First Break-in
Open a dial safe.
Bon Appétit
Shoot the grenade you fed to an enemy.
Zombie Roundup
Kill 3 enemies at once with a sub-weapon.
Like Skeet Shooting
Shoot a zombie dog or a licker out of the air.
Keep Their Heads Ringin'
Paralyze a licker's sense of hearing.
Hats Off!
Shoot Tyrant's hat off his head.
Gotcha!
Defeat Stage 2 G using the crane only once.
Treasure Hunter
Using the photo hints, find 2 hidden items.
A Waist of Space
Expand inventory slots to max.
One Slick Super-spy
Use only the EMF Visualizer to complete Ada's gameplay segment.
Young Escape
Escape the bedroom within 60 seconds during Sherry's segment.
With Time to Spare
Defeat Stage 4 G with 4+ minutes left until detonation.
In The Blink of an Eye
Defeat Super Tyrant with 5+ minutes left until detonation.
Lore Explorer
Read all of the files.
Complete Vermin Extermination
Destroy all Mr. Raccoons.
Master of Unlocking
Open all of the safes and locks in the game.
Leon "S." Kennedy
Complete Leon's story on "Standard" or "Hardcore" with an S rank.
Sizzling Scarlet hero
Complete Claire's story on "Standard" or "Hardcore" with an S rank.
Hardcore Rookie
Complete Leon's story on "Hardcore" game mode.
Hardcore College Student
Complete Claire's story on "Hardcore" game mode.
Frugalist
Complete the game without using a recovery item.
Minimalist
Clear the game without opening the item box.
A Small Carbon Footprint
Take 14000 steps or fewer in one playthrough.
Grim Reaper
Complete "The 4th Survivor" extra mode.
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