This video shows how to use the AnimToTexture plugin in Unreal Engine 5.1. The video uses an Editor Utility which is available at the link below. Also provided is a basic crowd instancing blueprint which will scatter a static mesh with VAT texture and put a random animation on each instance. The video walks through how to use both of these blueprints and how the blueprints work so you can modify or make your own
The resulting motion has some stepping issue which I have not yet solved. This is mentioned in the video. If you know the fix, please tell me!
The blueprints shown can be found here, free to use and with no support:
[ Ссылка ]
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