[ Ссылка ]
[ Ссылка ]
In this video I create the crouch mechanic in a custom character movement component, leveraging the implementation of the default character movement component crouch mechanic. I also show how to smoothly blend the camera with the PlayerCameraManager class.
0:00 Crouch Impl
4:00 Crouch Testing
9:26 PlayerCameraManager Impl
15:29 PlayerCameraManager Testing
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