Steven Sharif, our Creative Director, did a live Community Q&A with Jamie Kaos, LoreForged, NyceGaming, and Vlhadus. Timestamps are below for your ease!
Timestamps:
00:00 Intro
04:35 Guild Tools in Ashes of Creation
08:58 Story Arcs and Player Level
10:21 How Large and Intricate will Dungeons be?
13:54 Size of the Tulnar Civilization
16:07 Customization and Diversity for Tanks and Healers
22:00 Mechanisms Against Node Griefing
26:25 Costs and Benefits of Active Blocking
28:46 Discoverable Dialect in Ashes of Creation
32:01 Trial Quests For Archetypes
34:54 Passive Skills Available to Smaller Guilds
38:09 What is the Intended Time to Kill in PVP?
41:43 What Does Trade Look Like Outside of Economic Nodes?
44:27 What do Different Types of Nodes Look Like and How Many will be in Alpha 2?
46:51 Raid Difficulty with PVP
50:30 Zerging Vs Scaling Difficulty
52:29 Guild Freeholds in Ashes of Creation
54:47 How Does the Rogue Stealth Mechanic Work?
57:19 Flexibility of the Crafting System with Grandmaster Stations
59:09 Weapon Type List and Dual-Wielding
1:02:31 What is the Average Person on Vera's Experience with the Essence?
1:04:43 Outro & Content Creator Plugs
🔔Reminder that Ashes of Creation is an open and transparent development project. As such, you will see work-in-progress art, systems, and mechanics. Leave us your thoughts on our progress in the video comments!
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