Video games, originally considered the playthings of the first video gamers of the 1970's, have grown to become one of the most important art forms ever at mankind's disposal. Chris Melissinos expands on the humanity that video games are imbued with through their creators and demonstrates how their evolution and maturation has enabled them to become a powerful medium for storytelling and empathy.
Chris Melissinos is the former Chief Gaming Officer and Chief Evangelist for Sun Microsystems, Inc., and served as the Guest Curator and creator of "The Art of Video Games" exhibition at the Smithsonian American Art Museum. He currently serves as the Director of Corporate Strategy for Media and Entertainment at Verizon. A highly regarded speaker, Melissinos is an authority on the intersection of technology and popular culture, trends in future technology application, and the impact of technology and new media in an increasingly connected world.
During his career, Melissinos has contributed to and led the development of several technologies, including Java technology focused on media and entertainment industries, mobile technologies, and server technologies for massively connected, global experiences. His expertise in technology adoption, social platforms, developer communities, and impact of technology as a change agent has made him a sought-after speaker around the world.
The record setting "The Art of Video Games" exhibition at the Smithsonian American Art Museum, was created and led by Melissinos. The first video game art exhibition of its kind, "The Art of Video Games" explored the 40 year evolution of video games as an art form and examined the impact of video games on American culture. Since its opening in 2012, the exhibition has traveled to 10 additional museums across the country and ended its historic run at the Frost Art Museum at Florida International University in April, 2016. For his work and his role as a strong and passionate advocate for video games as an important part of global culture, he was awarded the "Ambassador Award" at the 2013 Game Developers Choice Awards, held during the annual Game Developers Conference in San Francisco, CA.
This talk was given at a TEDx event using the TED conference format but independently organized by a local community. Learn more at [ Ссылка ]
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