After 4 months of work I feel like multiplayer is stable enough for online play. New version of Stunt GP Remastered has lots of new content looking back from 0.2 version.
If you find any bugs or have any suggestions feel free to message me on our Stunt GP discord server [ Ссылка ]
Changelog:
- added multiplayer
- added all of the cars
- added selected tracks from original game as well as from beta
- added new gamemode - Time Trial (as an exhibition race)
- added some track elements from beta
- added extra liveries for Fork and Team
- added partial controller support (not tested on xbox controllers, doesn't work in track editor and name input)
- added reflections to cars
- added light halos
- faster track saving
- improved car physics
- improved antenna wiggle
- improved skinning mode - you can use image urls to paint selected trackpieces (flags, advertisements)
- improved snapping in track editor - now it takes into consideration rotation of an element
- track records are now stored in separate files (*.rec) in tracks folder
- removed CPU difficulties
Support me: [ Ссылка ]
Game tutorial: [ Ссылка ]
Download latest STUNT GP REMASTERED: [ Ссылка ]
Ещё видео!