Unite is back, and we can’t wait to tell you about what’s new in this year’s keynote. Learn about enhancements to Editor tooling, device support, and rendering that will help you build the games you want, how you want. Discover workflows to help you scale your game with new content, analysis, and multiplayer support. And, see how we’re putting innovation in your hands with supercharged performance capabilities and cutting-edge graphics.
⭐️ Watch all Unite 2022 sessions on our event website: [ Ссылка ]
⭐️ Unite 2022 YouTube playlist (new sessions added every week): [ Ссылка ]
⭐️ Join our Discord server for discussions: [ Ссылка ]
Timestamps:
00:00:00 Keynote Opening
00:02:36 John Riccitiello Intro
00:10:43 Will Goldstone and Lucas Meijer Intro
00:12:38 Cross-Plaform VR Development
00:14:49 Blacktop Hoops, Vinci Games
00:17:04 Customize your Editor
00:22:00 Create Immersive Graphics
00:26:05 Pentiment, Obsidian Entertainment
00:27:55 HDRP
00:33:00 DirectX 12
00:35:55 DevOps
00:40:56 Remote Config, Game Overrides, and Analytics
00:43:16 Netcode for GameObjects
00:45:22 Breachers, Triangle Factory
00:47:54 Game Server Hosting and Matchmaking Systems
00:50:49 DOTS
00:57:54 Create Lifelike Characters
01:01:06 Enemies Demo x Ziva
01:05:04 Lion Demo
01:08:55 Keynote Wrap-up
01:10:40 John Riccitiello Closing Remarks
01:11:55 Bloopers
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