Rimworld Guide: Standard Enemy Pathing. Bait all standard enemies. (1.4.3901)
Executive Summary: For baiting enemies, the standard plan is to hold open doors to create a path into the main living area of your base AND have lots of pieces of furniture outdoors in a “bait area”. The “Best” method is “it depends” and we’ll get into what it depends on later.
This video guide replaces this previous version I made. Original is slightly outdated and unclear: [ Ссылка ]
Notes as of November 2023:
1 - Closed Animal Flaps and closed Fence Gates are not pathable. They both count as walls for enemy pathing purposes.
For a text version, here's a working script. There is some info for future guides in there. Also will include code info: [ Ссылка ]
Collision Mechanics: [ Ссылка ]
00:00 Intro and Executive Summary
01:04 Detailed Mechanics
01:46 Common Misconceptions
02:01 Details on 7 Step Process
07:21 Target Overrides
10:50 Practical Info
11:29 Powered Turrets and Collision
12:10 Target Priorization
13:08 Example
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